Your Account
AI for Game Developers by David M. Bourg , Glenn Seemann July 2004 Print: $39.95
You need to enable JavaScript to view more than 15 articles by this author.
Four Cool Ways to Use Neural Networks in Games Publish Date: Sep. 30, 2004
For games, neural networks offer some key advantages over more traditional AI techniques, yet they are among the least familiar techniques to many developers. The authors of AI for Game Developers offer four compelling examples of how neural networks can be applied in games--as controllers, for threat assessment, in actions like attacking or fleeing, and in anticipation of actions.