For most of us, the end of summer means the start of a school year (for ourselves, children, or friends), and enjoying the last of the fresh peaches at the farmers markets. (And the start of a new season of sundry TV shows, flipping windows open and shut at night as the weather oscillates, and so on.)
For consumer-oriented vendors, summer's swan song means it's time to unveil new products intended for the winter holiday gift season. And for the press, it means planning and writing coverage of same.
Usually, the press gets to survey the crop of new and upcoming techno-toys by going to an appropriate trade show, for example, CES, COMDEX (well, not any more...), or Ziff-Davis' upcoming new Digital Life.
Additionally, during these shows, the press often gets a look-see at press- and analyst-only meetings and events, including evening multi-vendor events like those organized by Pepcom, ShowStoppers, and Dave Coursey's "Great Stuff at...", as well as daytime events like Pat Meier's Lunch@Piero's.
For print-pub deadlines in search of stocking-stuffer article fodder, even October--when two technology shows grace New York City's Javitts Convention Center: CMP's TechXNY (nee PC Expo), October 5-7; and the following week, Ziff-Davis' Digital Life--may be too late. This timing presumably factored into Pepcom's organizing a consumer-technology evening event in Manhattan, sans trade show, on Monday, September 20.
Whatever the reasons, Pepcom's Holiday Spectacular provided a good look at a roomful of mostly consumer and professional products--digital cameras and camcorders and related peripherals; MP3 players; handhelds and PDAs; cell phones; notebook computers; and some random doodads and doohickeys.
Some were new, just announced that week or in the previous month; some have been announced and available for a while, although, as Alex Pournelle--attending as one of the people providing technical services--pointed out, it's easy for those who watch industry niches closely to forget that not everybody else keeps as careful an eye on product news.
Here's an overview of what I saw, and what seem to be a few trends, based on chatting with the vendors and surfing their literature. (That is, I didn't try anything, other than perhaps briefly.) Prices cited may be MSRP (Manufacturer's Suggested Retail Price), or estimated selling and/or street price (ES/SP); you may want to check the official MSRP and then price-shop.
Based on seeing a bunch of newish products in several categories from a bunch of vendors, I'm prepared to posit some trends. One obvious trend is that more devices are working together without needing a computer proper as an intermediary.
For example, most, if not all, of the new photo printers I saw on display by Canon, Kodak, Lexmark, and so on, don't need a computer to make prints. Today's printers are likely to include built-in media readers--some mix of Compact Flash, SmartMedia, Secure Digital (SD), MultiMedia Card (MMC), Memory Stick, and so on. (Similarly, a number of portable CD/DVD burners are including built-in readers to let you download your photos to free up your media.)
Some of the printers also include ports to let you connect and print directly from your camera and/or camcorder. Some even let you do it wirelessly, with 802.11, Bluetooth, IR in some cases, to let you download pix and videos to your computer, for example, or even directly from digital camera or camcorder, or cell phone, to printer.

These printers also include a two-or-so-inch LCD screen, plus enough micro-smarts to let you see, select, possibly even lightly edit images, including rotate, zoom, red-eye removal, and then print directly from the media--no computer needed.
Cameras, too, are getting into the post-snapping side of things, like including some degree of image-editing software that lets you correct red eye, light balance, underexposure, and so on, of your digital pictures.
So, for example, with the right phone and printer, you could take and print pictures without having a separate camera or computer. Maybe not the world's greatest, or best-edited pictures, but prints nonetheless.
It goes without saying, of course, that you get more than ever for your money. Some of these things still aren't cheap, but a decent MP3 player starts at around $100 or so, remarkably good digital cameras for a few hundred, and professional-quality digital SLRs have become (if you're a professional photographer) quite reasonable in price.
For example, Ernest Lilley, editor of TechRevu.com and SFrevu.com, who was working at the event taking photographs, commented that the new D2X 12-megapixel, digital single-lens-reflex (SLR) camera brought by Nikon "is a camera that (Nikon) photographers be able to buy now and not worry about upgrading for years." Twelve megapixels, according to Lilley, is comparable to medium-format negatives (bigger than the traditional 35 millimeter ones), and can be used to create 11-by-14 prints.
"And it's a tremendously advanced camera, for example, it can shoot at six frames per second at full resolution, eight at 6MB--it's just a powerhouse of a camera for a reasonable amount of money."
For a professional photographer, the D2X, all tricked out, will run about $4,500 (USD). (Other camera vendors are offering comparable-resolution DSLRs--of course, none of them cheap.)
But, as most of the products being shown make clear, there's a lot of good-quality, full-featured music, photo, and video offerings available this fall in the $100 to $400 range, and even some interesting stuff around that $100 dollar mark.
Portable tape and CD players are, I guess, increasingly passe; MP3 players now offer half a gig of flash RAM in the $200 arena; hard-drive-based players with 5GB aren't much more than that, up to the current gold standard of the 40GB iPod for $399.
And if you got iPod, spend more and accessorize.
Belkin Corporation brought recent additions to its line of iPod accessories, including:
Feeling less spendthrifty, but still want a pocketful of music? GoVideo and Rio are ready to help.
With its new line of Rave-MP MP3 players, GoVideo is going ear to ear against Rio and others in the 18 to 30 Best Buy/Target/CostCo shopping demographic. Fitting in any pocket with room to spare, the Rave-MP line consists of 128MB ($99) and 256MB ($129) flash AMP players, (which can also take SD or MMC memory cards), and 2.5GB ($199) and 5MB ($229) hard drive ARC players.
All Rave-MP models include FM radio, can make FM and voice recordings, and use Windows Media Player 9 as their default jukebox. According to the press release, the Rave-MP players should be available in stores by now.
So far, it seems like most of the MP3 market has been middle-aged professionals and gadgetophiles, and the 15 to 25 or so Gen-whatevers--not surprising, given the price.
Toymaker Mattel is lowering the price bar and aiming at the 9 to 12 year old audience, with its new Juice Box multimedia player.
Priced at $69.99, and slated to be available at retail outlets mid-October, the Juice Box will display color video (animation, movies, television--using a proprietary format, of course) and digital photos on its 3-inch screen, and play MP3s through either the built-in speaker or to headphones.
Add the under $50 MP3 Starter Kit add-on (USB SD/MMC reader/writer, blank 32MB card, and software) and you can download MP3s, photos, and more from your computer.
Not surprisingly, Mattel has partnered with tween-content providers like the Cartoon Network and BMG Music; proprietary media cards will be available with pop-culture content (close to three hours per card)
This could (also) become another popular favorite toy to hack.

RIO Audio, like GoVideo, is upping the ante in the MP3 player wars, with its very elegant, ergonomic Rio Forge flash-based players (128MB for $139; 256MB for $169; 512MB for $199), with an SD slot to increase capacity; and its hard-drive-based 5GB Rio Carbon player ($249).
All these new Rios include FM tuners; the two higher-end Forges can also record directly from their FM. Battery life lasts up to 20 hours per charge or on AAA battery. Rio announced these new Forge and Carbon players in August; they should have already begun shipping.
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