What's New For Developers in QuickTime
Pages: 1, 2
Moving on to Metadata
As if to remind you how pleasant QTKit is, this next section on metadata requires using the straight-C QuickTime API. First, get a pointer to the QuickTime movie:
Movie movie;
movie = [qtMovie quickTimeMovie];
The first thing to do with metadata is to get a reference to a
QTMetaDataRef. You can get this from a movie, any of
its tracks, or any of their media; obviously, this parallels the
use of QuickTime user data, which exists at each of those levels.
For the purposes of this demo, you're only interested in
Movie-level metadata:
QTMetaDataRef movieMetaData = malloc (sizeof (QTMetaDataRef));
QTCopyMovieMetaData (movie, &movieMetaData);
This object will give you metadata one of two ways: you can
either ask for specific metadata items by known keys, or you can
use wildcards to tour the available metadata. You need to specify
which kind of container you want to use (user data, iTunes, new QT
metadata), but there's a wildcard for that too. You retrieve a
QTMetaDataItem by way of the
QTMetaDataGetNextItem function. As you might have
guessed from the use of "Next" in the method name and other
QuickTime discovery conventions (like
FindNextComponent), you iterate through the metadata
items by passing in the last one you found, using
kQTMetaDataItemUninitialized for your first trip
through the loop. This makes for a loop that looks like the
following:
QTMetaDataItem item = kQTMetaDataItemUninitialized;
while (noErr == QTMetaDataGetNextItem (movieMetaData,
kQTMetaDataStorageFormatWildcard,
item,
kQTMetaDataKeyFormatCommon,
nil,
0,
&item)) {
// do stuff with item
}
This call is documented in the QT API reference, but to quickly summarize the parameters:
- The
QTMetaDataRefyou obtained earlier - A constant for the container (user data, iTunes, new QT metadata) that you want to search in
- The last
QTMetaDataItemyou found - A constant for the format of the key you're querying with
- A pointer to the key you want to search by. Pass
nilfor a wildcard - The size of the key
- A pointer to receive the address of the next matching metadata item.
Once you have a QTMetaDataItem, there are various
things you can do with it. By using the
QTMetaDataGetItemProperty method, you can get the
key's type, size, and value. For this example, it's nice to show
the keys that go with each value, so you'll know what to search for
in the future. Here's how to get a key from an item discovered via
wildcards:
UInt8 buffy[100];
// ...
QTPropertyValuePtr key = &buffy;
ByteCount keySize = 0;
QTMetaDataGetItemProperty (movieMetaData,
item,
kPropertyClass_MetaDataItem,
kQTMetaDataItemPropertyID_Key,
sizeof (buffy),
key,
&keySize);
NSString* keyString =
[NSString stringWithCString: key length: keySize];
As you can see QTMetaDataGetItemProperty takes the
QTMetaDataRef and the QTMetaDataItem,
along with a "class" and "ID" indicating what you want to get from
the item. The last two parameters receive a pointer to the data and
its size, from which you can easily make an NSString
for later use with the GUI.
So you have a key. Next, you want a value. This can be potentially huge (think cover art in iTunes), so you precede the "get value" call with a "get size of value" call, in order to allocate a sufficiently large buffer:
// get value size
ByteCount valueSize = 0;
QTMetaDataGetItemValue (movieMetaData,
item,
NULL,
0,
&valueSize);
printf (" got value, size=%d\n", valueSize);
// get value
char valueBuf[valueSize];
QTMetaDataGetItemValue (movieMetaData,
item,
&valueBuf,
valueSize,
NULL);
As you can see, these are the same function, except that the
first time, you pass in NULL for the second parameter
(outValuePtr) to have the size returned in the last
parameter. On the second call, you pass a pointer to a sufficiently
large buffer in the second argument and ignore the last
argument.
One problem left: what did you get back? If you query by a known key, you might know how the returned buffer is organized, but for a wildcard tour like this, you don't know what you got back. Fortunately, there's a call for this too:
QTPropertyValuePtr* valueType = buffy;
ByteCount valueTypeSize = 0;
QTMetaDataGetItemProperty (movieMetaData,
item,
kPropertyClass_MetaDataItem,
kQTMetaDataItemPropertyID_DataType,
sizeof (buffy),
valueType,
&valueTypeSize);
The returned QTPropertyValuePtr can be one of the
following types defined in Movies.h:
kQTMetaDataTypeBinary = 0,
kQTMetaDataTypeUTF8 = 1,
kQTMetaDataTypeUTF16BE = 2,
kQTMetaDataTypeMacEncodedText = 3,
kQTMetaDataTypeSignedIntegerBE = 21,
kQTMetaDataTypeUnsignedIntegerBE = 22,
kQTMetaDataTypeFloat32BE = 23,
kQTMetaDataTypeFloat64BE = 24
In the example, these values are used to determine whether the
value can be converted into a string (ultimately into an
NSAttributedString) and displayed in the
NSTextView. If not, an array of type names allows the
view to show a description of the discovered value.
That's pretty much it. If you have QuickTime Pro, you can test it by using the Properties viewer to add some annotations to a Movie. Figure 4 shows an example of a movie I've annotated this way.

Figure 4. QT7MiniDemo showing Movie-level annotations
If you don't have QuickTime Pro, don't panic. Lots of QuickTime files have interesting metadata that can be read with this application. For example, the metadata for an iTunes Music Store song is shown in Figure 5.

Figure 5. QT7MiniDemo showing iTunes Music Store
metadata
One last talking point before moving on... do you suppose that Apple added this feature to QuickTime just to be nice? I don't. Most recent QuickTime features have been added to service strategic goals, like how AAC and Apple Lossless bolstered the iPod. Let me show you what I think is up here. If I use Spotlight to query for "Elk Rapids", a fairly unique term in my annotation, Figure 6 shows what I get:

Figure 6. Finding QuickTime metadata with spotlight
Notice that "Elk Rapids" isn't in this file name, only in its
metadata. On the other hand, don't just assume that Spotlight
searches the entire file. That would be incredibly pointless on a
multi-gigabyte video file. Moreover, it's demonstrably not true:
every QuickTime movie contains an atom called moov,
and every tagged MP3 starts with the string ID3, yet
searching for those strings doesn't pull up all your movies or all
your MP3s. I think this suggests that Spotlight uses the QuickTime
metadata API when indexing your movies, and I wonder if that's the
reason the metadata API was developed to begin with. (Join me in the
talkbacks below for further idle speculation.)
More New Stuff
As I'm already over the MacDevCenter article word limit, let me briefly discuss a few other points that will be of interest to specific classes of QuickTime developers.
Support for Frame-reordering Codecs
To support H.264, and other modern codecs, the image decompression API has seen significant changes to support "out of order" or "frame-reordering" codecs. These kinds of codecs allow for three kinds of video frames:
- Intra-frame (I-frame): a self-contained frame, i.e., one that does not depend on any others for decoding
- Predicted frame (P-frame): a frame that depends on one or more previous frames (an I-frame and zero or more other P-frames)
- Bi-directional frame (B-frame): a frame that depends on one or more previous frames and a future frame
Being able to depend on a future frame increases compression efficiency, but increases cost and complexity. On this latter point, imagine the set of frames illustrated in Figure 7:

Figure 7. Conceptual layout of I-, P-, and B-frames
In this example, the letters equal the frame type and the numbers indicate their order. So, frames 1 and 5 are independent, 2 depends on 1, 3 depends on 2 (and thus on 1), and 4 depends on 3 and on 5. That means to display frame 4, frame 5 has to be decoded first, even though it will be rendered after 4. This can result in an encoding that actually puts frame 5's data before 4's, as seen in Figure 8.

Figure 8. Example of a reordered B-frame
What this introduces in the API is a distinction between
decode time and display time since some frames will
be decoded but not used right away (as is the case with frame I5
above). Notes on CompressSequenceBegin and
DecompressSequenceBegin in ImageCompression.h
now advocate use of the alternatives
ICMCompressionSessionCreate and
ICMDecompressionSessionCreate. These require a change
in coding style too, because instead of providing a frame in a
return value or parameter, they use a callback function, and can
return multiple frames.
Most application-level developers don't need to worry about these issues, but applications that compress or decompress media at the sample level, or that count samples, need to understand the concept and look for new functions that are frame reordering aware.
Audio Enhancements
QuickTime 7 makes a number of changes to improve audio support.
A new SoundDescriptionV2 opens the way to
multichannel audio (exploiting Core Audio on Mac OS X to support
it... thus indicating it's not meaningfully supported on QuickTime for
Windows), but you aren't responsible for actually dealing with this
structure. Instead, a higher-level sound description API allows you
to create the description with an
AudioStreamBasicDescription, a channel layout, and
(optionally), a "magic cookie." And yes, I said, "channel layout."
QuickTime now goes beyond left-right stereo to support arbitrarily
placed sound sources, such as 5.1 surround-sound arrangements.
Other small but novel improvements include the ability to change playback rate without pitch-shifting audio, and level and frequency metering API's. On this latter point, previous versions of QuickTime offered some level-metering functions at the media level, but they were undocumented.
Safari Support for JavaScript Access to the QuickTime Plug-in
Many popular browsers have been able to use JavaScript to control an embedded QuickTime movie for some time, but this feature now works on Safari in Tiger. This means that you can do some simple tricks, like providing script-based start and stop buttons as seen in this example from an ONJava QuickTime for Java article.
New Fixes, New Bugs in QuickTime for Java
Speaking of QuickTime for Java, it got a little love in
QuickTime 7, with a number of outstanding bugs fixed for it.
Unfortunately, QuickTime 7 does not address many long-standing
requests from QTJ developers, like the ability to get an AWT or
Swing preview component for the SequenceGrabber. Also,
QT7 seems to have introduced some new QTJ bugs of its own:
displaying the settings dialog for a streaming
Presentation, something I discussed in the article
Streaming QuickTime with Java, is now a 100% crasher. Sigh. QTJ
giveth, and QTJ taketh away.
Big Finish
This article only broadly introduces the major changes in
QuickTime 7; when I diff'ed the header files between
it and QuickTime 6, I had over 9,000 new lines just of constants,
functions, and comments. A more in-depth tour of QT7's major new
features is available in Apple's
QuickTime 7 Update Guide. Still, I hope it will get you
thinking about the new things you can do with QuickTime in
Tiger.
Resources
- Sample code for the QTKit/metadata application
- QuickTime 7 Update Guide
- QTKit Programming Guide
Chris Adamson is an author, editor, and developer specializing in iPhone and Mac.
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