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Archive of Mac DevCenter Articles

Understanding Exceptions and Handlers in Cocoa by Jose Cruz
Learn how to use Cocoa to build an exception handling system. This article shows the classes and keywords needed, how to prepare and raise a Cocoa exception, as well as how to intercept and process the exception. 07/31/2007

The Good Easy on OS X by Giles Turnbull
Giles Turnbull examines Mark Hurst's "Good Easy" productivity tools and methods for Macs. Giles spoke with the author of "Bit Literacy" about his philosophy and choices for simplifying computing. 07/25/2007

Discover the Power of Open Directory (Part 3) by Noah Gift
In this final segment of our Open Directory series, Noah Gift introduces Manage Client for OS X (MCX) and shows how to use the OS X specific schema attributes for Mobility to synchronize laptops to a network profile and change Dock settings. Noah also demonstrates how Windows can use Open Directory for authentication and Home Directories. 07/18/2007

Smarter Ways to Work with PDFs by Giles Turnbull
Giles Turnbull examines several methods and applications for managing your PDF collection. 07/11/2007

Four Ways to Compress to H.264 with Elgato's Turbo.264 by Erica Sadun
Erica Sadun examines Elgato's new Turbo.264 graphics co-processor in a USB dongle. In this article, you'll discover whether the Turbo.264 is right for you and, if so, how to use it for your video compression needs using four handy compression methods. 07/03/2007

Discover the Power of Open Directory (Part 2) by Noah Gift
Noah Gift shows how to set up a Mac with an NFS home directory using Open Directory, integrate an existing Linux NFS file server for a cross-platform home directory, and authenticate a Linux client into Open Directory. 06/27/2007

Graphical Toolkits for Apple's OS X: GTK+ by Jeremiah Foster
In the latest installment in his series on windowing system options for Mac developers, Jeremiah Foster takes a look at using GTK+ on OS X. If you like living on the bleeding edge, this article will show you how to install and get up and running with GTK+ on OS X. 06/22/2007

WWDC Keynote: Oh Boy, Just What I Always Wanted by Daniel H. Steinberg
Learn about the new features announced in Leopard, Safari for Windows, and the way iPhone development is going to work. Daniel Steinberg reports from this year's WWDC keynote. 06/12/2007

Hit-and-Run: Launching AppleScripts with Keyboard Shortcuts by Jochen Wolters
AppleScript automation is one of OS X's most useful features, and it can be made even better with the use of keyboard shortcuts. Jochen Wolters examines three ways to assign a keyboard shortcut to an AppleScript, and digs in to FastScripts and Quicksilver in this detailed tutorial. 06/08/2007

Discover the Power of Open Directory by Noah Gift
Open Directory is one of Apple's best-kept secrets. Get the real scoop on Open Directory, and learn how to configure a very basic Open Directory system and set up an OS X Open Directory client. 06/04/2007

Indie Mac Development in the UK by Giles Turnbull
Giles Turnbull interviews a group of UK-based indie developers to ask them a little about their lives, how they stay in touch with Apple, and why international exchange rates make such a difference to them. 05/25/2007

Top Ten Mac OS X Tips for Unix Geeks by Brian Jepson
From starting up to shutting down, there are big differences between Mac OS X and Unix machines. Brian Jepson, coauthor of Mac OS X for Unix Geeks offers 10 tips he gathered while working on the book. If you're a Unix geek moving to Mac OS X, these tips will help smooth the way. Brian has recently updated this "oldie but goodie." 05/15/2007

Using Python and AppleScript Together by Noah Gift
In this hands-on article, Noah Gift introduces the major concepts behind using AppleScript with Python and provides some fun working examples. 05/10/2007

Building Custom iQuiz Data by Erica Sadun
iQuiz is a brand new, flashy iPod game from Apple that allows users to create custom games and run them using the iQuiz interface. In this tutorial, Erica Sadun shows how to create custom iQuiz files and provides sample code and files. 04/30/2007

Graphical Toolkits for OS X: wxPython by Jeremiah Foster
In this new MacDC series, Jeremiah Foster presents an overview of graphical toolkits for Apple's OS X. This first article looks at wxPython, including installation instructions and breaking down some sample code. If you've been wanting to use your Python programming skills to develop for OS X, you'll want to learn about wxPython. 04/24/2007

Customizing TextMate by James Edward Gray II
TextMate is one of the most popular text editors among Mac developers, in part due to how much you can customize the powerful program. James Edward Gray II recently wrote TextMate: Power Editing for the Mac and presents this article on creating an RPN calculator in TextMate as an example of how to do complex TextMate customizations. 04/18/2007

Introducing Google Desktop for Mac by Giles Turnbull
Giles Turnbull takes an in-depth look at Google Desktop for the Mac, putting the recently released OS X version of Google's desktop search product through its paces. Learn what Google Desktop can do for you, how it does it, and why it needs to install itself with high-level permissions on your system. 04/09/2007

Apple TV: State of the Hacks by Erica Sadun
Erica Sadun has been hacking away on the new Apple TV and presents this "State of the Hacks" roundup of what people are doing with their Apple TV boxes. Discover what kinds of mods are out there and whether they're the right fit for your needs and abilities. 04/02/2007

A Chat with Nobi
Chris Stone interviews longtime Japanese Mac journalist Nobuyuki "Nobi" Hayashi. Nobi shares his thoughts on this year's MacWorld, gives hints for Mac developers wanting to cross the Pacific, and explains why Apple TV won't be the next big thing in Japan, but what might instead. 03/15/2007

MacFUSE: New Frontiers in File Systems by Scott Knaster
MacFUSE takes something that was incredibly hard--adding new file systems to Mac OS X--and makes it much, much easier. In this article, Scott Knaster explains why file system support is generally hard, how MacFUSE makes it easier, and why you should care. Follow along in the code as Scott develops a simple FUSE-compatible file system. 03/06/2007

Replacing AppleScript with Ruby by Matt Neuburg
Matt Neuberg describes how to use rb-appscript to manage Apple events without Applescript. Learn the basics of rb-appscript usage, with example scripts, including a rewrite of the Ruby-AppleScript example from Matt's book AppleScript: The Definitive Guide. 02/27/2007

Stream Live HDTV from Your Mac by Erica Sadun
Erica Sadun shows how to stream HD EyeTV video from a Mac using VLC in five easy steps, even as it records. Learn how to build this remote video streaming solution by accessing EyeTV's raw MPEG transport streams and using VLC to stream that MPEG and watch the video on another computer. 02/20/2007

A mini Mac Solution by Vicki Brown, Rich Morin
Rich Morin and Vicki Brown describe how they replaced their home FreeBSD server with a Mac mini. 02/13/2007

Building a Game Engine with Cocoa, Part 3 by Matthew Russell
In this third and final installment of Matthew Russell's series on building a game engine with Cocoa, we learn how to implement a game tree search called negamax--a variant of minimax that uses alpha-beta pruning to reduce the search space. 02/02/2007

Modding Apple Sample Code by Erica Sadun
Erica Sadun dives into Apple's sample code archive and shows how to modify MovieVideoChart to create a comic-book-like video layout tool. Learn a structured approach to taking advantage of the wealth of sample code that Apple provides for developers. 01/23/2007

My Favorite Macworld Product: Indigo by Adam Goldstein
Each year Adam Goldstein likes to search out the cool new products at Macworld. This year Adam takes a look at the powerful Indigo home automation system. 01/18/2007

Macworld Keynote Report 2007 by Daniel H. Steinberg
In this podcast we talk to MacDevCenter editors Bruce Stewart and Chris Stone about this year's Macworld Expo keynote by Apple CEO Steve Jobs. 01/16/2007

Macworld 2007: 1984 All Over Again by Daniel H. Steinberg
Daniel Steinberg reports on the Macworld keynote. From the big iPhone announcement and demo to the startling lack of Mac and Leopard news, Daniel shares his impressions and provides detailed analysis of the year's largest Apple event. 01/12/2007

Building a Game Engine with Cocoa, Part 2 by Matthew Russell
In this second part of Matthew Russell's series on building a game engine with Cocoa, we learn how to program the logic for generating valid moves and improve the overall usability of our board game by highlighting squares on the board that correspond to valid move locations. 01/05/2007

Building a Game Engine with Cocoa by Matthew Russell
Matthew Russell shows how to use Xcode and a little artificial intelligence to build a small game engine for playing board games like Checkers and Lines of Action. This first article describes how to build a generic, minimalist framework for setting up a board and moving pieces around using a standard Cocoa design. 12/19/2006